controls are on screen, but if you missed them somehow or something else happened to them, you control the two white squares. they are both controlled by WASD/arrows, but the one initially on the top does the inverse of what you press. stepping on purple hollow squares activates green doors. make the two white squares meet to win the game.

i wanted to make this a bit more involved but i was running dry with motivation and i had already thought of a few issues preventing me from developing it further on time. still, i think its a neat concept at its core and i wouldnt mind working on it a bit.

made in about 2.5ish hours for trijam 68.9. yes, the one i co-hosted. no, im not narcissistic.

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Nice little puzzle. :)

Really Nice concept.. Add more levels :D